![]() With content generations dedicated for RB3, the first song starts at 003.bin, or 00000003.app. Several hex numbers are intentionally skipped in every content generation, so it's not easy to tell which ones are skipped unless you have a reference. In this case, when adding songs past 000001d2, add one to the hexadecimal number. Thus, 000001d1 would be 465.bin (meta folder of a song) and 466.bin's APP file would actually be 000001d3.app (song folder of the same song converted to decimal would literally be 467). This is partly due to what APP number the header file, which is required to build BINs, is. However, this is not a perfect example, as the APP names do not always reflect the current BIN number exactly, especially in the larger-numbered slots. This folder will pack to 00000032.app for adding directly to the NAND, which will then be used for creating 050.bin for the SD card. That part can be preceded by another name separated by an underscore, like "songname", so that the folder becomes 050_00000032_songname_song.
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